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Wolfenstein the new order soundtrack

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During the game's development, composer Mick Gordon travelled to Sweden to meet with MachineGames, and spotted the game over three days, partly collaborating with both Fredrik Thordendal and Richard Devine. Developer MachineGames placed a high importance on the game's music, and aimed for a high standard. 'We wanted to identify with different sounds that were kind of iconic, 1960s sounds, and then do our own twist on them to make a sound authentic enough that it felt realistic,' said Pete Hines, Vice President of PR and Marketing for publisher Bethesda Softworks. Wolfenstein: The New Order makes use of an original score that reflects the alternate universe depicted in the game.